Navigation
Unreal Engine C++ API Reference > Plugins > Composure > CompositingElements
References
Module | Composure |
Header | /Engine/Plugins/Compositing/Composure/Source/Composure/Public/CompositingElements/CompositingMaterialPass.h |
Include | #include "CompositingElements/CompositingMaterialPass.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FNamedCompMaterialParam
Variables
Type | Name | Description | |
---|---|---|---|
![]() ![]() ![]() |
FName | ParamName | |
![]() ![]() ![]() |
EParamType | ParamType |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
FNamedCompMaterialParam
(
const FName InParamName |
||
![]() |
FNamedCompMaterialParam
(
const TCHAR* InParamName |
Operators
Type | Name | Description | |
---|---|---|---|
![]() |
|||
![]() ![]() |
bool | operator==
(
const FNamedCompMaterialParam& Rhs |