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API > API/Plugins > API/Plugins/CommonUI > API/Plugins/CommonUI/UCommonUISubsystemBase
References
| Module | CommonUI |
| Header | /Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/CommonUISubsystemBase.h |
| Include | #include "CommonUISubsystemBase.h" |
| Source | /Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Private/CommonUISubsystemBase.cpp |
UFUNCTION (BlueprintCallable, Category=CommonUISubsystem)
FSlateBrush GetInputActionButtonIcon
(
const FDataTableRowHandle & InputActionRowHandle,
ECommonInputType InputType,
const FName & GamepadName
) const
Remarks
Gets Action Button Icon for current gamepad.