Navigation
API > API/Plugins > API/Plugins/CommonUI
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UVisual
- UWidget
- UPanelWidget
- UContentWidget
- UBorder
- UCommonBorder
- UCommonHardwareVisibilityBorder
References
| Module | CommonUI |
| Header | /Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/CommonHardwareVisibilityBorder.h |
| Include | #include "CommonHardwareVisibilityBorder.h" |
Syntax
UCLASS&40;&41;
class UCommonHardwareVisibilityBorder : public UCommonBorder
Remarks
A container that controls visibility based on Platform, Input
Variables
| Type | Name | Description | |
|---|---|---|---|
| ESlateVisibility | HiddenType | ||
| FGameplayTagQuery | VisibilityQuery | ||
| ESlateVisibility | VisibleType |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UCommonHardwareVisibilityBorder
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | |||
| void | |||
| void | UpdateVisibility
(
UCommonUIVisibilitySubsystem* VisSystem |
Overridden from UWidget
| Type | Name | Description | |
|---|---|---|---|
| void | Begin UWidget. |