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Unreal Engine C++ API Reference > Plugins > CommonUI
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UVisual
- UWidget
- UPanelWidget
- UContentWidget
- UBorder
- UCommonCustomNavigation
References
Module | CommonUI |
Header | /Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/CommonCustomNavigation.h |
Include | #include "CommonCustomNavigation.h" |
Syntax
UCLASS&40;Config&61;CommonUI, defaultconfig, ClassGroup&61;UI,
Meta&61;&40;Category&61;"Common UI", DisplayName&61;"Common Custom Navigation"&41;&41;
class UCommonCustomNavigation : public UBorder
Remarks
Exposes a bindable event that can be used to stomp default border navigation with custom behaviors.
Variables
Type | Name | Description | |
---|---|---|---|
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FOnCustomNavigationEvent | OnNavigationEvent | Return true if the Navigation has been handled |
Constructors
Type | Name | Description | |
---|---|---|---|
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UCommonCustomNavigation
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
---|---|---|---|
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bool | OnNavigation
(
EUINavigation NavigationType |
Overridden from UWidget
Type | Name | Description | |
---|---|---|---|
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const FText | Gets the palette category of the widget | |
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TSharedRef< SWidget > | Function implemented by all subclasses of UWidget is called when the underlying SWidget needs to be constructed. |
Classes
Type | Name | Description | |
---|---|---|---|
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FOnCustomNavigationEvent |