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API > API/Plugins > API/Plugins/CommonUI > API/Plugins/CommonUI/UCommonButtonBase
Syntax
UPROPERTY&40;EditAnywhere, BlueprintReadOnly, Category&61;Sound,
Meta&61;&40;DisplayName&61;"Pressed Sound Override"&41;&41;
FSlateSound PressedSlateSoundOverride
Remarks
Optional override for the sound to play when this button is pressed. Also used for the Selected and Locked Pressed state if their respective overrides are empty.