Navigation
API > API/Plugins > API/Plugins/CommonUI > API/Plugins/CommonUI/UCommonButtonBase
Syntax
UPROPERTY&40;EditAnywhere, BlueprintReadOnly, Category&61;Sound,
Meta&61;&40;DisplayName&61;"Hovered Sound Override"&41;&41;
FSlateSound HoveredSlateSoundOverride
Remarks
Optional override for the sound to play when this button is hovered. Also used for the Selected and Locked Hovered state if their respective overrides are empty.