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A box populated with current actions available per CommonUI's Input Handler.
| Name | UCommonBoundActionBar |
| Type | class |
| Header File | /Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/Input/CommonBoundActionBar.h |
| Include Path | #include "Input/CommonBoundActionBar.h" |
Syntax
UCLASS (MinimalAPI, Blueprintable, ClassGroup=UI, Meta=(Category="Common UI"))
class UCommonBoundActionBar : public UDynamicEntryBoxBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UVisual → UWidget → UDynamicEntryBoxBase → UCommonBoundActionBar
Implements Interfaces
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ActionButtonClass | TSubclassOf< UCommonButtonBase > | Input/CommonBoundActionBar.h |
|
|
| bDisplayOwningPlayerActionsOnly | bool | Input/CommonBoundActionBar.h |
|
|
| bIgnoreDuplicateActions | bool | Input/CommonBoundActionBar.h |
|
|
| bIsRefreshQueued | bool | Input/CommonBoundActionBar.h | ||
| OnActionBarUpdated | FActionBarUpdated | Input/CommonBoundActionBar.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetDisplayOwningPlayerActionsOnly
(
bool bShouldOnlyDisplayOwningPlayerActions |
Input/CommonBoundActionBar.h |
|
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ActionBarUpdateBeginImpl() |
Input/CommonBoundActionBar.h | ||
virtual void ActionBarUpdateEndImpl() |
Input/CommonBoundActionBar.h | ||
virtual UUserWidget * CreateActionButton
(
const FUIActionBindingHandle& BindingHandle |
Input/CommonBoundActionBar.h | ||
TSubclassOf< UCommonButtonBase > GetActionButtonClass() |
Input/CommonBoundActionBar.h | ||
virtual void NativeOnActionButtonCreated
(
ICommonBoundActionButtonInterface* ActionButton, |
Input/CommonBoundActionBar.h |
Overridden from UWidget
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnWidgetRebuilt() |
Input/CommonBoundActionBar.h | ||
virtual void SynchronizeProperties() |
Input/CommonBoundActionBar.h | ||
virtual void ValidateCompiledDefaults
(
IWidgetCompilerLog& CompileLog |
Input/CommonBoundActionBar.h |
Overridden from UVisual
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ReleaseSlateResources
(
bool bReleaseChildren |
Input/CommonBoundActionBar.h |