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API > API/Plugins > API/Plugins/CommonUI > API/Plugins/CommonUI/Input
References
| Module | CommonUI |
| Header | /Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/Input/UIActionBindingHandle.h |
| Include | #include "Input/UIActionBindingHandle.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FUIInputConfig
Remarks
Input Config that can be applied on widget activation. Allows for input setup (Mouse capture, UI-only input, move / look ignore, etc), to be controlled by widget activation.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bHideCursorDuringViewportCapture | ||
| bool | bIgnoreLookInput | ||
| bool | bIgnoreMoveInput | ||
| ECommonInputMode | InputMode | ||
| EMouseCaptureMode | MouseCaptureMode |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FUIInputConfig
(
ECommonInputMode InInputMode, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| ECommonInputMode | GetInputMode () |
||
| EMouseCaptureMode | |||
| bool | |||
| FString | ToString () |
Simplification of config as string |
Operators
| Type | Name | Description | |
|---|---|---|---|
| bool | operator!=
(
const FUIInputConfig& Other |
||
| bool | operator==
(
const FUIInputConfig& Other |