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API > API/Plugins > API/Plugins/CommonUI > API/Plugins/CommonUI/Input > API/Plugins/CommonUI/Input/FBindUIActionArgs
Type
typedef TBaseDelegate_OneParam< void, float > FOnHoldActionProgressed
References
| Module | CommonUI |
| Header | /Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/Input/CommonUIInputTypes.h |
| Include | #include "Input/CommonUIInputTypes.h" |
Remarks
If the bound action has any hold mappings, this will fire each frame while held. Has no bearing on actual execution and wholly irrelevant for non-hold actions