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API > API/Plugins > API/Plugins/CommonUI > API/Plugins/CommonUI/FUIInputConfig
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Input/UIActionBindingHandle.h | |||
FUIInputConfig
(
ECommonInputMode InInputMode, |
Input/UIActionBindingHandle.h | ||
FUIInputConfig
(
ECommonInputMode InInputMode, |
Input/UIActionBindingHandle.h |
FUIInputConfig()
| Name | FUIInputConfig |
| Type | function |
| Header File | /Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/Input/UIActionBindingHandle.h |
| Include Path | #include "Input/UIActionBindingHandle.h" |
| Source | /Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Private/Input/UIActionRouterTypes.cpp |
FUIInputConfig()
FUIInputConfig(ECommonInputMode, EMouseCaptureMode, bool)
| Name | FUIInputConfig |
| Type | function |
| Header File | /Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/Input/UIActionBindingHandle.h |
| Include Path | #include "Input/UIActionBindingHandle.h" |
| Source | /Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Private/Input/UIActionRouterTypes.cpp |
FUIInputConfig
(
ECommonInputMode InInputMode,
EMouseCaptureMode InMouseCaptureMode,
bool bInHideCursorDuringViewportCapture
)
FUIInputConfig(ECommonInputMode, EMouseCaptureMode, EMouseLockMode, bool)
| Name | FUIInputConfig |
| Type | function |
| Header File | /Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/Input/UIActionBindingHandle.h |
| Include Path | #include "Input/UIActionBindingHandle.h" |
| Source | /Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Private/Input/UIActionRouterTypes.cpp |
FUIInputConfig
(
ECommonInputMode InInputMode,
EMouseCaptureMode InMouseCaptureMode,
EMouseLockMode InMouseLockMode,
bool bInHideCursorDuringViewportCapture
)