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API > API/Plugins > API/Plugins/CommonInput
Inheritance Hierarchy
- UObject
- UCommonUIHoldData
References
| Module | CommonInput |
| Header | /Engine/Plugins/Runtime/CommonUI/Source/CommonInput/Public/CommonInputBaseTypes.h |
| Include | #include "CommonInputBaseTypes.h" |
Syntax
UCLASS (Abstract, Blueprintable, ClassGroup=Input, Meta=(Category="Common Input"))
class UCommonUIHoldData : public UObject
Remarks
Defines values for hold behavior per input type: for mouse Press and Hold, for gamepad focused Press and Hold, for touch Press and Hold.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FInputHoldData | Gamepad | ||
| FInputHoldData | KeyboardAndMouse | ||
| FInputHoldData | Touch |
Constructors
| Type | Name | Description | |
|---|---|---|---|