Navigation
API > API/Plugins > API/Plugins/CommonInput
DEPRECATED Legacy!
| Name | FCommonInputPlatformBaseData |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/CommonUI/Source/CommonInput/Public/CommonInputBaseTypes.h |
| Include Path | #include "CommonInputBaseTypes.h" |
Syntax
USTRUCT ()
struct FCommonInputPlatformBaseData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCommonInputPlatformBaseData() |
CommonInputBaseTypes.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FCommonInputPlatformBaseData() |
CommonInputBaseTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool CanChangeGamepadType() |
CommonInputBaseTypes.h | ||
TArray< TSoftClassPtr< UCommonInputBaseControllerData > > GetControllerData() |
CommonInputBaseTypes.h | ||
const FName GetDefaultGamepadName() |
CommonInputBaseTypes.h | ||
ECommonInputType GetDefaultInputType() |
CommonInputBaseTypes.h | ||
bool SupportsInputType
(
ECommonInputType InputType |
CommonInputBaseTypes.h | ||
virtual bool TryGetInputBrush
(
FSlateBrush& OutBrush, |
CommonInputBaseTypes.h | ||
virtual bool TryGetInputBrush
(
FSlateBrush& OutBrush, |
CommonInputBaseTypes.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| CommonInputBaseTypes.h |