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API > API/Plugins > API/Plugins/CommonConversationRuntime
| Name | UConversationLinkNode |
| Type | class |
| Header File | /Engine/Plugins/Experimental/CommonConversation/Source/CommonConversationRuntime/Public/ConversationLinkNode.h |
| Include Path | #include "ConversationLinkNode.h" |
Syntax
UCLASS (MinimalAPI)
class UConversationLinkNode : public UConversationTaskNode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UConversationNode → UConversationNodeWithLinks → UConversationTaskNode → UConversationLinkNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UConversationLinkNode() |
ConversationLinkNode.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGameplayTag GetRemoteEntryTag() |
ConversationLinkNode.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FConversationTaskResult ExecuteTaskNode_Implementation
(
const FConversationContext& Context |
ConversationLinkNode.h |
Overridden from UConversationTaskNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void GatherChoices
(
FConversationBranchPointBuilder& BranchBuilder, |
ConversationLinkNode.h |