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API > API/Plugins > API/Plugins/CommonConversationRuntime
References
| Module | CommonConversationRuntime |
| Header | /Engine/Plugins/Experimental/CommonConversation/Source/CommonConversationRuntime/Public/ConversationContext.h |
| Include | #include "ConversationContext.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FConversationContext
Remarks
Information about a currently active conversation.
Functions
| Type | Name | Description | |
|---|---|---|---|
| FConversationContext | CreateChildContext
(
const UConversationTaskNode* NewTaskBeingConsidered |
||
| FConversationContext | CreateClientContext
(
UConversationParticipantComponent* InParticipantComponent, |
||
| FConversationContext | CreateReturnScopeContext
(
const FConversationNodeHandle& NewReturnScope |
||
| FConversationContext | CreateServerContext
(
UConversationInstance* InActiveConversation, |
||
| UConversationInstance * | |||
| UConversationRegistry & | |||
| FConversationNodeHandle | |||
| const FConversationParticipantEntry * | GetParticipant
(
const FGameplayTag& ParticipantTag |
||
| AActor * | GetParticipantActor
(
const FGameplayTag& ParticipantTag |
||
| UConversationParticipantComponent * | GetParticipantComponent
(
const FGameplayTag& ParticipantTag |
||
| FConversationParticipants | |||
| const TArray< FConversationNodeHandle > & | |||
| const UConversationTaskNode * | |||
| UWorld * | GetWorld () |
||
| bool | |||
| bool |