Navigation
API > API/Plugins > API/Plugins/ClonerEffectorMeshBuilder > API/Plugins/ClonerEffectorMeshBuilder/FCEMeshBuilder > API/Plugins/ClonerEffectorMeshBuilder/FCEMeshBuilder/AppendMesh
References
| Module | ClonerEffectorMeshBuilder |
| Header | /Engine/Plugins/Experimental/ClonerEffector/Source/ClonerEffectorMeshBuilder/Public/CEMeshBuilder.h |
| Include | #include "CEMeshBuilder.h" |
| Source | /Engine/Plugins/Experimental/ClonerEffector/Source/ClonerEffectorMeshBuilder/Private/CEMeshBuilder.cpp |
bool AppendMesh
(
const UDynamicMesh * InMesh,
const TArray < TWeakObjectPtr < UMaterialInterface > > & InMaterials,
const FTransform & InTransform
)
Remarks
Appends a dynamic mesh