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API > API/Plugins > API/Plugins/ClonerEffectorMeshBuilder
Enumerates all component type that can be converted
| Name | ECEMeshBuilderComponentType |
| Type | enum |
| Header File | /Engine/Plugins/VirtualProduction/ClonerEffector/Source/ClonerEffectorMeshBuilder/Public/CEMeshBuilder.h |
| Include Path | #include "CEMeshBuilder.h" |
Syntax
enum ECEMeshBuilderComponentType
{
None = 0,
DynamicMeshComponent = 1 << 1,
SkeletalMeshComponent = 1 << 2,
BrushComponent = 1 << 3,
ProceduralMeshComponent = 1 << 4,
InstancedStaticMeshComponent = 1 << 5,
SplineMeshComponent = 1 << 6,
StaticMeshComponent = 1 << 7,
NiagaraComponent = 1 << 8,
All = DynamicMeshComponent | SkeletalMeshComponent | BrushComponent | ProceduralMeshComponent | InstancedStaticMeshComponent | SplineMeshComponent | StaticMeshComponent | NiagaraComponent,
}
Values
| Name | Remarks |
|---|---|
| None | |
| DynamicMeshComponent | |
| SkeletalMeshComponent | |
| BrushComponent | |
| ProceduralMeshComponent | |
| InstancedStaticMeshComponent | |
| SplineMeshComponent | |
| StaticMeshComponent | |
| NiagaraComponent | |
| All |