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API > API/Plugins > API/Plugins/ClonerEffector
References
| Module | ClonerEffector |
| Header | /Engine/Plugins/Experimental/ClonerEffector/Source/ClonerEffector/Public/CEClonerEffectorShared.h |
| Include | #include "CEClonerEffectorShared.h" |
| Source | /Engine/Plugins/Experimental/ClonerEffector/Source/ClonerEffector/Private/CEClonerEffectorShared.cpp |
namespace UE
{
namespace ClonerEffector
{
namespace Conversion
{
TArray < ADynamicMeshActor * > UE::ClonerEffector::Conversion::ConvertClonerToDynamicMeshes
(
UCEClonerComponent * InCloner
)
}
}
}
Remarks
Convert a cloner to multiple dynamic mesh actors