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API > API/Plugins > API/Plugins/ClonerEffector
| Name | UCEEffectorProceduralMode |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/ClonerEffector/Source/ClonerEffector/Public/Effector/Modes/CEEffectorProceduralMode.h |
| Include Path | #include "Effector/Modes/CEEffectorProceduralMode.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, Within=CEEffectorComponent)
class UCEEffectorProceduralMode : public UCEEffectorModeBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCEEffectorExtensionBase → UCEEffectorModeBase → UCEEffectorProceduralMode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UCEEffectorProceduralMode() |
Effector/Modes/CEEffectorProceduralMode.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| PropertyChangeDispatcher | const TCEPropertyChangeDispatcher< UCEEffectorProceduralMode > | Used for PECP | Effector/Modes/CEEffectorProceduralMode.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
float GetFrequency() |
Effector/Modes/CEEffectorProceduralMode.h |
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FVector GetLocationStrength() |
Effector/Modes/CEEffectorProceduralMode.h |
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FVector GetPan() |
Effector/Modes/CEEffectorProceduralMode.h |
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ECEClonerEffectorProceduralPattern GetPattern() |
Effector/Modes/CEEffectorProceduralMode.h |
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FRotator GetRotationStrength() |
Effector/Modes/CEEffectorProceduralMode.h |
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FVector GetScaleStrength() |
Effector/Modes/CEEffectorProceduralMode.h |
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void SetFrequency
(
float InFrequency |
Effector/Modes/CEEffectorProceduralMode.h |
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void SetLocationStrength
(
const FVector& InStrength |
Effector/Modes/CEEffectorProceduralMode.h |
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void SetPan
(
const FVector& InPan |
Effector/Modes/CEEffectorProceduralMode.h |
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void SetPattern
(
ECEClonerEffectorProceduralPattern InPattern |
Effector/Modes/CEEffectorProceduralMode.h |
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void SetRotationStrength
(
const FRotator& InStrength |
Effector/Modes/CEEffectorProceduralMode.h |
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void SetScaleStrength
(
const FVector& InStrength |
Effector/Modes/CEEffectorProceduralMode.h |
|
Protected
Overridden from UCEEffectorExtensionBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnExtensionParametersChanged
(
UCEEffectorComponent* InComponent |
Called to reapply type parameters | Effector/Modes/CEEffectorProceduralMode.h | |
virtual bool RedirectExtensionName
(
FName InOldExtensionName |
Called after load when extension name is obsolete to handle redirection to this extension | Effector/Modes/CEEffectorProceduralMode.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& InPropertyChangedEvent |
Effector/Modes/CEEffectorProceduralMode.h | ||
virtual void PostInitProperties() |
Effector/Modes/CEEffectorProceduralMode.h |