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Extension dealing with clone grid texture and UV for material
| Name | UCEClonerTextureExtension |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/ClonerEffector/Source/ClonerEffector/Public/Cloner/Extensions/CEClonerTextureExtension.h |
| Include Path | #include "Cloner/Extensions/CEClonerTextureExtension.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, Within=CEClonerComponent, Meta=(Section="Cloner", Priority=60))
class UCEClonerTextureExtension : public UCEClonerExtensionBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCEClonerExtensionBase → UCEClonerTextureExtension
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UCEClonerTextureExtension() |
Cloner/Extensions/CEClonerTextureExtension.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| PropertyChangeDispatcher | const TCEPropertyChangeDispatcher< UCEClonerTextureExtension > | Cloner/Extensions/CEClonerTextureExtension.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UTexture * GetCustomTextureAsset() |
Cloner/Extensions/CEClonerTextureExtension.h |
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bool GetCustomTextureUVClamp() |
Cloner/Extensions/CEClonerTextureExtension.h |
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FVector2D GetCustomTextureUVOffset() |
Cloner/Extensions/CEClonerTextureExtension.h |
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ECEClonerPlane GetCustomTextureUVPlane() |
Cloner/Extensions/CEClonerTextureExtension.h |
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float GetCustomTextureUVRotation() |
Cloner/Extensions/CEClonerTextureExtension.h |
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FVector2D GetCustomTextureUVScale() |
Cloner/Extensions/CEClonerTextureExtension.h |
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bool GetTextureEnabled() |
Cloner/Extensions/CEClonerTextureExtension.h |
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ECEClonerTextureProvider GetTextureProvider() |
Cloner/Extensions/CEClonerTextureExtension.h |
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ECEClonerTextureProvider GetTextureUVProvider() |
Cloner/Extensions/CEClonerTextureExtension.h |
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void SetCustomTextureAsset
(
UTexture* InTexture |
Cloner/Extensions/CEClonerTextureExtension.h |
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void SetCustomTextureUVClamp
(
bool bInClamp |
Cloner/Extensions/CEClonerTextureExtension.h |
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void SetCustomTextureUVOffset
(
const FVector2D& InOffset |
Cloner/Extensions/CEClonerTextureExtension.h |
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void SetCustomTextureUVPlane
(
ECEClonerPlane InPlane |
Cloner/Extensions/CEClonerTextureExtension.h |
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void SetCustomTextureUVRotation
(
float InRotation |
Cloner/Extensions/CEClonerTextureExtension.h |
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void SetCustomTextureUVScale
(
const FVector2D& InScale |
Cloner/Extensions/CEClonerTextureExtension.h |
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void SetTextureEnabled
(
bool bInEnabled |
Cloner/Extensions/CEClonerTextureExtension.h |
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void SetTextureProvider
(
ECEClonerTextureProvider InProvider |
Cloner/Extensions/CEClonerTextureExtension.h |
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void SetTextureUVProvider
(
ECEClonerTextureProvider InProvider |
Cloner/Extensions/CEClonerTextureExtension.h |
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Protected
Overridden from UCEClonerExtensionBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsLayoutSupported
(
const UCEClonerLayoutBase* InLayout |
Filter supported layout for this extension | Cloner/Extensions/CEClonerTextureExtension.h | |
virtual void OnExtensionDirtied
(
const UCEClonerExtensionBase* InExtension |
Called when an active extension is dirtied to allow other extensions to react accordingly | Cloner/Extensions/CEClonerTextureExtension.h | |
virtual void OnExtensionParametersChanged
(
UCEClonerComponent* InComponent |
Called to reapply extension parameters | Cloner/Extensions/CEClonerTextureExtension.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& InPropertyChangedEvent |
Cloner/Extensions/CEClonerTextureExtension.h |