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Enumerates all modes for how clones radius are calculed
| Name | ECEClonerCollisionRadiusMode |
| Type | enum |
| Header File | /Engine/Plugins/VirtualProduction/ClonerEffector/Source/ClonerEffector/Public/CEClonerEffectorShared.h |
| Include Path | #include "CEClonerEffectorShared.h" |
Syntax
enum ECEClonerCollisionRadiusMode
{
Manual,
MinExtent,
MaxExtent,
ExtentLength,
}
Values
| Name | Remarks |
|---|---|
| Manual | Input collision radius manually |
| MinExtent | Collision radius will be calculated automatically based on the min extent value, mesh scale included |
| MaxExtent | Collision radius will be calculated automatically based on the max extent value, mesh scale included |
| ExtentLength | Collision radius will be calculated automatically based on the extent length, mesh scale included |