| DefaultSplineMeshMaterial |
TSoftObjectPtr< UMaterialInterface > |
Path to the default spline mesh material used in CineCameraRigRail |
CineCameraRigsSettings.h |
- Config
- EditAnywhere
- BlueprintReadWrite
- Category=CineCameraRigRail
|
| DefaultSplineMeshTexture |
TSoftObjectPtr< UTexture2D > |
Path to the default spline mesh texture used when speed visualization is off |
CineCameraRigsSettings.h |
- Config
- EditAnywhere
- BlueprintReadWrite
- Category=CineCameraRigRail
|
| SpeedModeSplineMeshTexture |
TSoftObjectPtr< UTexture2D > |
Path to the texture used in the speed visualization when drive mode is Speed |
CineCameraRigsSettings.h |
|