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API > API/Plugins > API/Plugins/CineCameraRigs
Simple struct to hold spline point data
| Name | FCineSplinePointData |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/CineCameraRigs/Source/CineCameraRigs/Public/CineSplinePointData.h |
| Include Path | #include "CineSplinePointData.h" |
Syntax
USTRUCT (BlueprintType )
struct FCineSplinePointData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCineSplinePointData() |
CineSplinePointData.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Aperture | float | CineSplinePointData.h |
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| FocalLength | float | CineSplinePointData.h |
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| FocusDistance | float | CineSplinePointData.h | ||
| Location | FVector | CineSplinePointData.h |
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| Rotation | FRotator | CineSplinePointData.h |
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