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API > API/Plugins > API/Plugins/CineCameraRigs
| Name | FCineSplineInstanceData |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/CineCameraRigs/Source/CineCameraRigs/Public/CineSplineComponent.h |
| Include Path | #include "CineSplineComponent.h" |
Syntax
USTRUCT ()
struct FCineSplineInstanceData : public FSplineInstanceData
Inheritance Hierarchy
- FInstanceCacheDataBase → FActorComponentInstanceData → FSceneComponentInstanceData → FSplineInstanceData → FCineSplineInstanceData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| CineSplineComponent.h | |||
FCineSplineInstanceData
(
const UCineSplineComponent* SourceComponent |
CineSplineComponent.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CineSplineMetadata | TObjectPtr< UCineSplineMetadata > | CineSplineComponent.h |
Functions
Public
Overridden from FActorComponentInstanceData
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ApplyToComponent
(
UActorComponent* Component, |
CineSplineComponent.h |