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API > API/Plugins > API/Plugins/CineCameraRigs > API/Plugins/CineCameraRigs/ACineCameraAttachMount
Syntax
UPROPERTY (EditAnywhere, BlueprintSetter=SetRotationLagSpeed, Category="Lag",
Meta=(editcondition="bEnableRotationLag", ClampMin="0.0", ClampMax="1000.0", UIMin="0.0", UIMax="1000.0"))
float RotationLagSpeed
Remarks
If bEnableRotationLag is true, controls how quickly camera reaches target position. Low values are slower (more lag), high values are faster (less lag), while zero is instant (no lag)