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API > API/Plugins > API/Plugins/CineAssemblyToolsEditor > API/Plugins/CineAssemblyToolsEditor/UProductionSettings
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TStructView< TStruct > GetMutableProductionExtendedData
(
FGuid ProductionID |
Given a production ID and data struct, tries to get a mutable view on the productions extended data of the matching type. | ProductionSettings.h | |
FStructView GetMutableProductionExtendedData
(
FGuid ProductionID, |
Given a production ID and data struct, tries to get a mutable view on the productions extended data of the matching type. | ProductionSettings.h |
GetMutableProductionExtendedData(FGuid)
Description
Given a production ID and data struct, tries to get a mutable view on the productions extended data of the matching type.
| Name | GetMutableProductionExtendedData |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/CinematicAssemblyTools/Source/CineAssemblyToolsEditor/Public/ProductionSettings.h |
| Include Path | #include "ProductionSettings.h" |
template<typename TStruct>
TStructView< TStruct > GetMutableProductionExtendedData
(
FGuid ProductionID
)
GetMutableProductionExtendedData(FGuid, const UScriptStruct &)
Description
Given a production ID and data struct, tries to get a mutable view on the productions extended data of the matching type.
| Name | GetMutableProductionExtendedData |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/CinematicAssemblyTools/Source/CineAssemblyToolsEditor/Public/ProductionSettings.h |
| Include Path | #include "ProductionSettings.h" |
| Source | /Engine/Plugins/VirtualProduction/CinematicAssemblyTools/Source/CineAssemblyToolsEditor/Private/ProductionSettings.cpp |
FStructView GetMutableProductionExtendedData
(
FGuid ProductionID,
const UScriptStruct & DataStruct
)