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API > API/Plugins > API/Plugins/CineAssemblyToolsEditor > API/Plugins/CineAssemblyToolsEditor/UProductionSettings
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddProduction () |
Adds a new empty production to the list | ProductionSettings.h | |
void AddProduction
(
const FCinematicProduction& ProductionToAdd |
Adds the input production to the list | ProductionSettings.h |
AddProduction()
Description
Adds a new empty production to the list
| Name | AddProduction |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/CinematicAssemblyTools/Source/CineAssemblyToolsEditor/Public/ProductionSettings.h |
| Include Path | #include "ProductionSettings.h" |
| Source | /Engine/Plugins/VirtualProduction/CinematicAssemblyTools/Source/CineAssemblyToolsEditor/Private/ProductionSettings.cpp |
void AddProduction()
AddProduction(const FCinematicProduction &)
Description
Adds the input production to the list
| Name | AddProduction |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/CinematicAssemblyTools/Source/CineAssemblyToolsEditor/Public/ProductionSettings.h |
| Include Path | #include "ProductionSettings.h" |
| Source | /Engine/Plugins/VirtualProduction/CinematicAssemblyTools/Source/CineAssemblyToolsEditor/Private/ProductionSettings.cpp |
void AddProduction
(
const FCinematicProduction & ProductionToAdd
)