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API > API/Plugins > API/Plugins/ChunkDownloader > API/Plugins/ChunkDownloader/FChunkDownloader
References
| Module | ChunkDownloader |
| Header | /Engine/Plugins/Runtime/ChunkDownloader/Source/Public/ChunkDownloader.h |
| Include | #include "ChunkDownloader.h" |
| Source | /Engine/Plugins/Runtime/ChunkDownloader/Source/Private/ChunkDownloader.cpp |
bool LoadCachedBuild
&40;
const FString & DeploymentName
&41;
Remarks
Try to load a cached build ID from disk (good to do before updating build so it can possibly no-op)