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API > API/Plugins > API/Plugins/ChaosVehicles
| Name | UVehicleAnimationInstance |
| Type | class |
| Header File | /Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/VehicleAnimationInstance.h |
| Include Path | #include "VehicleAnimationInstance.h" |
Syntax
UCLASS (Transient)
class UVehicleAnimationInstance : public UAnimInstance
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAnimInstance → UVehicleAnimationInstance
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ObjectInitializer | const FObjectInitializer & | VehicleAnimationInstance.h | ||
| UChaosWheeledVehicleMovementComponent | VehicleAnimationInstance.h | |||
| WheelData | TArray< TArray< FWheelAnimationData > > | VehicleAnimationInstance.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AnimInstanceProxy | FVehicleAnimationInstanceProxy | UAnimInstance interface end | VehicleAnimationInstance.h | |
| WheeledVehicleComponent | TObjectPtr< const UChaosWheeledVehicleMovementComponent > | VehicleAnimationInstance.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
AWheeledVehiclePawn * GetVehicle() |
Makes a montage jump to the end of a named section. | VehicleAnimationInstance.h |
|
const UChaosWheeledVehicleMovementComponent * GetWheeledVehicleComponent() |
VehicleAnimationInstance.h | ||
void SetWheeledVehicleComponent
(
const UChaosWheeledVehicleMovementComponent* InWheeledVehicleComponent |
VehicleAnimationInstance.h |