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API > API/Plugins > API/Plugins/ChaosVehicles > API/Plugins/ChaosVehicles/UChaosWheeledVehicleMovementComp-
References
| Module | ChaosVehicles |
| Header | /Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/ChaosWheeledVehicleMovementComponent.h |
| Include | #include "ChaosWheeledVehicleMovementComponent.h" |
| Source | /Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Private/ChaosWheeledVehicleMovementComponent.cpp |
UFUNCTION&40;BlueprintPure, Category&61;"Vehicles"&41;
static void BreakWheelStatus
&40;
const struct FWheelStatus & Status,
bool & bInContact,
FVector & ContactPoint,
UPhysicalMaterial &42;& PhysMaterial,
float & NormalizedSuspensionLength,
float & SpringForce,
float & SlipAngle,
bool & bIsSlipping,
float & SlipMagnitude,
bool & bIsSkidding,
float & SkidMagnitude,
FVector & SkidNormal,
float & DriveTorque,
float & BrakeTorque,
bool & bABSActivated
&41;