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Unreal Engine C++ API Reference > Plugins > ChaosVehicles > UChaosVehicleMovementComponent
- UActorComponent::HasValidPhysicsState()
- UChaosVehicleMovementComponent::HasValidPhysicsState()
References
Module | ChaosVehicles |
Header | /Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/ChaosVehicleMovementComponent.h |
Include | #include "ChaosVehicleMovementComponent.h" |
Source | /Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Private/ChaosVehicleMovementComponent.cpp |
virtual bool HasValidPhysicsState&40;&41; const
Remarks
Returns true if the physics state exists