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API > API/Plugins > API/Plugins/ChaosVehicles > API/Plugins/ChaosVehicles/UChaosVehicleMovementComponent
- UChaosVehicleMovementComponent::ComputeConstants()
- UChaosWheeledVehicleMovementComponent::ComputeConstants()
References
| Module | ChaosVehicles |
| Header | /Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/ChaosVehicleMovementComponent.h |
| Include | #include "ChaosVehicleMovementComponent.h" |
| Source | /Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Private/ChaosVehicleMovementComponent.cpp |
virtual void ComputeConstants&40;&41;
Remarks
When vehicle is created we want to compute some helper data like drag area, etc.... Derived classes should use this to properly compute things like engine RPM