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API > API/Plugins > API/Plugins/ChaosVehicles
The public interface to this module
| Name | IChaosVehiclesPlugin |
| Type | class |
| Header File | /Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/ChaosVehiclesPlugin.h |
| Include Path | #include "ChaosVehiclesPlugin.h" |
Syntax
class IChaosVehiclesPlugin : public IModuleInterface
Implements Interfaces
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| OnPhysSceneInitHandle | FDelegateHandle | ChaosVehiclesPlugin.h | ||
| OnPhysSceneTermHandle | FDelegateHandle | ChaosVehiclesPlugin.h |
Functions
Public
Overridden from IModuleInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ShutdownModule() |
ChaosVehiclesPlugin.h | ||
virtual void StartupModule() |
ChaosVehiclesPlugin.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static IChaosVehiclesPlugin & Get () |
Singleton-like access to this module's interface. | ChaosVehiclesPlugin.h | |
static bool IsAvailable () |
Checks to see if this module is loaded and ready. | ChaosVehiclesPlugin.h |