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API > API/Plugins > API/Plugins/ChaosVehicles
References
Module | ChaosVehicles |
Header | /Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/ChaosWheeledVehicleMovementComponent.h |
Include | #include "ChaosWheeledVehicleMovementComponent.h" |
Syntax
struct FWheelState
Remarks
Commonly used Wheel state - evaluated once used wherever required for that frame
Variables
Type | Name | Description | |
---|---|---|---|
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TArray< FVector > | LocalWheelVelocity | Current velocity at wheel location In World Coordinates - combined linear and angular |
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TArray< Chaos::FSuspensionTrace > | Trace | Local velocity of Wheel |
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TArray< FHitResult > | TraceResult | |
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TArray< FVector > | WheelLocalLocation | |
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TArray< FVector > | WheelWorldLocation | Current Location Of Wheels In Local Coordinates |
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TArray< FVector > | WorldWheelVelocity | Current Location Of Wheels In World Coordinates |
Functions
Type | Name | Description | |
---|---|---|---|
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void | CaptureState
(
int WheelIdx, |
Commonly used Wheel state - evaluated once used wherever required for that frame |
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void | CaptureState
(
int WheelIdx, |
Commonly used Wheel state - evaluated once used wherever required for that frame |
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void | CaptureState
(
int WheelIdx, |
Commonly used Wheel state - evaluated once used wherever required for that frame |
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FVector | GetVelocityAtPoint
(
const Chaos::FRigidBodyHandle_Internal* Rigid, |
|
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void | Init
(
int NumWheels |