Navigation
API > API/Plugins > API/Plugins/ChaosVehicles
Inheritance Hierarchy
- FVehicleInputs
- FControlInputs
- FVehicleReplicatedState
References
| Module | ChaosVehicles |
| Header | /Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/ChaosVehicleManagerAsyncCallback.h |
| Include | #include "ChaosVehicleManagerAsyncCallback.h" |
Syntax
USTRUCT&40;&41;
struct FVehicleInputs
Remarks
Vehicle inputs from the player controller
Variables
| Type | Name | Description | |
|---|---|---|---|
| float | BrakeInput | Brake output to physics system. Range 0...1. | |
| float | HandbrakeInput | Handbrake output to physics system. Range 0...1. | |
| float | PitchInput | Body Pitch output to physics system. Range -1...1. | |
| float | RollInput | Body Roll output to physics system. Range -1...1. | |
| float | SteeringInput | Steering output to physics system. Range -1...1. | |
| float | ThrottleInput | Accelerator output to physics system. Range 0...1. | |
| float | YawInput | Body Yaw output to physics system. Range -1...1. |
Constructors
| Type | Name | Description | |
|---|---|---|---|