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API > API/Plugins > API/Plugins/ChaosVD > API/Plugins/ChaosVD/FChaosVDSceneStreaming
| Name | FQueryVisitor |
| Type | struct |
| Header File | /Engine/Plugins/ChaosVD/Source/ChaosVD/Public/ChaosVDSceneStreaming.h |
| Include Path | #include "ChaosVDSceneStreaming.h" |
Syntax
struct FQueryVisitor
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FQueryVisitor
(
TSet< int32 >& InResults |
ChaosVDSceneStreaming.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CollectedResults | TSet< int32 > & | ChaosVDSceneStreaming.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const void * GetQueryData() |
ChaosVDSceneStreaming.h | ||
const void * GetQueryPayload() |
ChaosVDSceneStreaming.h | ||
const void * GetSimData() |
ChaosVDSceneStreaming.h | ||
bool HasBlockingHit() |
ChaosVDSceneStreaming.h | ||
bool ShouldIgnore
(
const Chaos::TSpatialVisitorData< int32 >& Instance |
ChaosVDSceneStreaming.h | ||
bool VisitOverlap
(
const Chaos::TSpatialVisitorData< int32 >& Instance |
ChaosVDSceneStreaming.h | ||
bool VisitRaycast
(
const Chaos::TSpatialVisitorData< int32 >& Instance, |
ChaosVDSceneStreaming.h | ||
bool VisitSweep
(
const Chaos::TSpatialVisitorData< int32 >& Instance, |
ChaosVDSceneStreaming.h |