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API > API/Plugins > API/Plugins/ChaosSolverEditor
The public interface to this module
| Name | IChaosSolverEditorPlugin |
| Type | class |
| Header File | /Engine/Plugins/Experimental/ChaosSolverPlugin/Source/ChaosSolverEditor/Public/Chaos/ChaosSolverEditorPlugin.h |
| Include Path | #include "Chaos/ChaosSolverEditorPlugin.h" |
Syntax
class IChaosSolverEditorPlugin : public IModuleInterface
Implements Interfaces
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AssetTypeActions_ChaosSolver | FAssetTypeActions_ChaosSolver * | Chaos/ChaosSolverEditorPlugin.h | ||
| EditorCommands | TArray< IConsoleObject * > | Chaos/ChaosSolverEditorPlugin.h |
Functions
Public
Overridden from IModuleInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ShutdownModule() |
Chaos/ChaosSolverEditorPlugin.h | ||
virtual void StartupModule() |
Chaos/ChaosSolverEditorPlugin.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static IChaosSolverEditorPlugin & Get () |
Singleton-like access to this module's interface. | Chaos/ChaosSolverEditorPlugin.h | |
static bool IsAvailable () |
Checks to see if this module is loaded and ready. | Chaos/ChaosSolverEditorPlugin.h |