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API > API/Plugins > API/Plugins/ChaosOutfitAssetEngine > API/Plugins/ChaosOutfitAssetEngine/FCollectionOutfitConstFacade
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 FindClosestBodySize
(
const TMap< FString, float >& Measurements |
Return the closest size to the specified measurements, or INDEX_NONE if this outfit has no sizes or the measurements are incomplete. | ChaosOutfitAsset/CollectionOutfitFacade.h | |
int32 FindClosestBodySize
(
const USkeletalMesh& BodyPart |
Return the closest size to the specified body, or INDEX_NONE if this outfit has no sizes or the body has no measurement data. | ChaosOutfitAsset/CollectionOutfitFacade.h |
FindClosestBodySize(const TMap< FString, float > &)
Description
Return the closest size to the specified measurements, or INDEX_NONE if this outfit has no sizes or the measurements are incomplete.
| Name | FindClosestBodySize |
| Type | function |
| Header File | /Engine/Plugins/Experimental/ChaosOutfitAsset/Source/ChaosOutfitAssetEngine/Public/ChaosOutfitAsset/CollectionOutfitFacade.h |
| Include Path | #include "ChaosOutfitAsset/CollectionOutfitFacade.h" |
| Source | /Engine/Plugins/Experimental/ChaosOutfitAsset/Source/ChaosOutfitAssetEngine/Private/ChaosOutfitAsset/CollectionOutfitFacade.cpp |
int32 FindClosestBodySize
(
const TMap < FString , float > & Measurements
) const
FindClosestBodySize(const USkeletalMesh &)
Description
Return the closest size to the specified body, or INDEX_NONE if this outfit has no sizes or the body has no measurement data.
| Name | FindClosestBodySize |
| Type | function |
| Header File | /Engine/Plugins/Experimental/ChaosOutfitAsset/Source/ChaosOutfitAssetEngine/Public/ChaosOutfitAsset/CollectionOutfitFacade.h |
| Include Path | #include "ChaosOutfitAsset/CollectionOutfitFacade.h" |
| Source | /Engine/Plugins/Experimental/ChaosOutfitAsset/Source/ChaosOutfitAssetEngine/Private/ChaosOutfitAsset/CollectionOutfitFacade.cpp |
int32 FindClosestBodySize
(
const USkeletalMesh & BodyPart
) const