| NumResizingInterpolationPoints |
int32 |
The number of interpolation points used in the resizing algorithm. |
ChaosOutfitAsset/SizedOutfitSource.h |
- EditAnywhere
- AdvancedDisplay
- Category="OutfitBodySize"
- Meta=(ClampMin=0, ClampMax=5000)
|
| SizeName |
FString |
The unique name of this body size. |
ChaosOutfitAsset/SizedOutfitSource.h |
- EditAnywhere
- Category="OutfitBodySize"
|
| SourceAsset |
TObjectPtr< const UChaosClothAssetBase > |
The cloth or outfit asset to assign for this body size. |
ChaosOutfitAsset/SizedOutfitSource.h |
- EditAnywhere
- Category="OutfitSourceAsset"
|
| SourceBodyParts |
TArray< TObjectPtr< const USkeletalMesh > > |
The list of body part skeletal meshes making up the source body for this size name. |
ChaosOutfitAsset/SizedOutfitSource.h |
- EditAnywhere
- Category="OutfitBodySize"
- Meta=(NoElementDuplicate)
|