Navigation
API > API/Plugins > API/Plugins/ChaosNiagara
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UNiagaraMergeable
- UNiagaraDataInterfaceBase
- UNiagaraDataInterface
- UNiagaraDataInterfaceGeometryCollection
References
| Module | ChaosNiagara |
| Header | /Engine/Plugins/Experimental/ChaosNiagara/Source/ChaosNiagara/Public/NiagaraDataInterfaceGeometryCollection.h |
| Include | #include "NiagaraDataInterfaceGeometryCollection.h" |
Syntax
UCLASS&40;EditInlineNew, Category&61;"Collision", Meta&61;&40;DisplayName&61;"Geometry Collection"&41;&41;
class UNiagaraDataInterfaceGeometryCollection : public UNiagaraDataInterface
Remarks
Data Interface for the Collisions
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< AGeometryCollectionActor > | GeometryCollectionActor |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UNiagaraDataInterfaceGeometryCollection
(
const FObjectInitializer& ObjectInitializer |
Overridden from UNiagaraDataInterface
| Type | Name | Description | |
|---|---|---|---|
| bool | AppendCompileHash
(
FNiagaraCompileHashVisitor* InVisitor |
GPU simulation functionality | |
| ETickingGroup | CalculateTickGroup
(
const void* PerInstanceData |
||
| bool | CanExecuteOnTarget
(
ENiagaraSimTarget Target |
||
| bool | CopyToInternal
(
UNiagaraDataInterface* Destination |
Copy one niagara DI to this | |
| void | DestroyPerInstanceData
(
void* PerInstanceData, |
Destroys the per instance data for this interface. | |
| bool | Equals
(
const UNiagaraDataInterface* Other |
Determines if this DataInterface is the same as another. | |
| bool | GetFunctionHLSL
(
const FNiagaraDataInterfaceGPUParamInfo& ParamInfo, |
||
| void | GetFunctions
(
TArray< FNiagaraFunctionSignature >& OutFunctions |
UNiagaraDataInterface Interface | |
| void | GetParameterDefinitionHLSL
(
const FNiagaraDataInterfaceGPUParamInfo& ParamInfo, |
||
| void | GetVMExternalFunction
(
const FVMExternalFunctionBindingInfo& BindingInfo, |
Returns the delegate for the passed function signature. | |
| bool | |||
| bool | |||
| bool | InitPerInstanceData
(
void* PerInstanceData, |
Initializes the per instance data for this interface. | |
| int32 | Returns the size of the per instance data for this interface. | ||
| bool | PerInstanceTick
(
void* PerInstanceData, |
Ticks the per instance data for this interface, if it has any. | |
| void | ProvidePerInstanceDataForRenderThread
(
void* DataForRenderThread, |
Subclasses that wish to work with GPU systems/emitters must implement this. | |
| void | SetShaderParameters
(
const FNiagaraDataInterfaceSetShaderParametersContext& Context |
Set the shader parameters will only be called if the data interface provided shader parameters. |
Overridden from UNiagaraDataInterfaceBase
| Type | Name | Description | |
|---|---|---|---|
| void | BuildShaderParameters
(
FNiagaraShaderParametersBuilder& ShaderParametersBuilder |
Override this method to provide parameters to the GPU (SRV / UAV / Constants / etc) The most common usage will be to provide a single structure which is nested with other parameters. |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | UObject Interface |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FShaderParameters |