Navigation
API > API/Plugins > API/Plugins/ChaosNiagara > API/Plugins/ChaosNiagara/FNDIPhysicsFieldProxy
- FNiagaraDataInterfaceProxy::ConsumePerInstanceDataFromGameThread()
- FNDIPhysicsFieldProxy::ConsumePerInstanceDataFromGameThread()
References
| Module | ChaosNiagara |
| Header | /Engine/Plugins/Experimental/ChaosNiagara/Source/ChaosNiagara/Classes/NiagaraDataInterfacePhysicsField.h |
| Include | #include "NiagaraDataInterfacePhysicsField.h" |
| Source | /Engine/Plugins/Experimental/ChaosNiagara/Source/ChaosNiagara/Private/NiagaraDataInterfacePhysicsField.cpp |
virtual void ConsumePerInstanceDataFromGameThread
(
void * PerInstanceData,
const FNiagaraSystemInstanceID & Instance
)
Remarks
Get the data that will be passed to render