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API > API/Plugins > API/Plugins/ChaosMover > API/Plugins/ChaosMover/UChaosPathedMovementControllerCo-
Description
Broadcast when the pathed movement has stopped Request the playback to be looping (True) or not (False)
| Name | RequestLoopingPlayback |
| Type | function |
| Header File | /Engine/Plugins/Experimental/ChaosMover/Source/ChaosMover/Public/ChaosMover/PathedMovement/ChaosPathedMovementControllerComponent.h |
| Include Path | #include "ChaosMover/PathedMovement/ChaosPathedMovementControllerComponent.h" |
| Source | /Engine/Plugins/Experimental/ChaosMover/Source/ChaosMover/Private/PathedMovement/ChaosPathedMovementControllerComponent.cpp |
UFUNCTION (BlueprintCallable, Category="Pathed Movement")
void RequestLoopingPlayback
(
bool bWantsLoopingPlayback,
EChaosPathedMovementExecutionType ExecutionType,
bool bIsScheduled
)