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API > API/Plugins > API/Plugins/ChaosMover > API/Plugins/ChaosMover/UChaosMoverSimulation
Description
Object State. In kinematic mode, the updated primitive component needs both its SimulatePhysics and UpdateKinematicFromSimulation options checked
| Name | SetControlledParticleDynamic |
| Type | function |
| Header File | /Engine/Plugins/Experimental/ChaosMover/Source/ChaosMover/Public/ChaosMover/ChaosMoverSimulation.h |
| Include Path | #include "ChaosMover/ChaosMoverSimulation.h" |
| Source | /Engine/Plugins/Experimental/ChaosMover/Source/ChaosMover/Private/ChaosMoverSimulation.cpp |
void SetControlledParticleDynamic()