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API > API/Plugins > API/Plugins/ChaosModularVehicleEngine
| Name | FNetworkModularVehicleStateNetTokenData |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/ChaosModularVehicle/Source/ChaosModularVehicleEngine/Public/ChaosModularVehicle/ChaosSimModuleManagerAsyncCallback.h |
| Include Path | #include "ChaosModularVehicle/ChaosSimModuleManagerAsyncCallback.h" |
Syntax
USTRUCT ()
struct FNetworkModularVehicleStateNetTokenData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Hashes | TArray< uint32 > | ChaosModularVehicle/ChaosSimModuleManagerAsyncCallback.h | ||
| Indexes | TArray< int32 > | ChaosModularVehicle/ChaosSimModuleManagerAsyncCallback.h | ||
| ModuleShouldSerialize | TArray< bool > | ChaosModularVehicle/ChaosSimModuleManagerAsyncCallback.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint64 GetUniqueKey() |
ChaosModularVehicle/ChaosSimModuleManagerAsyncCallback.h | ||
void Init
(
const Chaos::FModuleNetDataArray& ModuleData |
ChaosModularVehicle/ChaosSimModuleManagerAsyncCallback.h |