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API > API/Plugins > API/Plugins/ChaosModularVehicleEngine > API/Plugins/ChaosModularVehicleEngine/ChaosModularVehicle > API/Plugins/ChaosModularVehicleEngine/ChaosModularVehicle/FSuspensionSimModule
- FSuspensionBaseInterface::GetWorldRaycastLocation()
- FSuspensionSimModule::GetWorldRaycastLocation()
References
| Module | ChaosModularVehicleEngine |
| Header | /Engine/Plugins/Experimental/ChaosModularVehicle/Source/ChaosModularVehicleEngine/Public/ChaosModularVehicle/SuspensionSimModule.h |
| Include | #include "ChaosModularVehicle/SuspensionSimModule.h" |
| Source | /Engine/Plugins/Experimental/ChaosModularVehicle/Source/ChaosModularVehicleEngine/Private/ChaosModularVehicle/SuspensionSimModule.cpp |
virtual void GetWorldRaycastLocation
(
const FTransform & BodyTransform,
float WheelRadius,
Chaos::FSpringTrace & OutTrace
)