Navigation
API > API/Plugins > API/Plugins/ChaosModularVehicleEngine > API/Plugins/ChaosModularVehicleEngine/ChaosModularVehicle
Inheritance Hierarchy
- FModularVehicleInputs
- FModularReplicatedState
References
| Module | ChaosModularVehicleEngine |
| Header | /Engine/Plugins/Experimental/ChaosModularVehicle/Source/ChaosModularVehicleEngine/Public/ChaosModularVehicle/ChaosSimModuleManagerAsyncCallback.h |
| Include | #include "ChaosModularVehicle/ChaosSimModuleManagerAsyncCallback.h" |
Syntax
USTRUCT ()
struct FModularVehicleInputs
Remarks
Vehicle inputs from the player controller
Variables
| Type | Name | Description | |
|---|---|---|---|
| FModuleInputContainer | Container | ||
| bool | KeepAwake | Keep vehicle awake. | |
| bool | Reverse | Reversing state. |
Constructors
| Type | Name | Description | |
|---|---|---|---|