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API > API/Plugins > API/Plugins/ChaosModularVehicleEditor > API/Plugins/ChaosModularVehicleEditor/ChaosModularVehicle > API/Plugins/ChaosModularVehicleEditor/ChaosModularVehicle/UAnimGraphNode_M-
- UAnimGraphNode_Base::ValidateAnimNodePostCompile()
- UAnimGraphNode_SkeletalControlBase::ValidateAnimNodePostCompile()
- UAnimGraphNode_ModularVehicleController::ValidateAnimNodePostCompile()
References
| Module | ChaosModularVehicleEditor |
| Header | /Engine/Plugins/Experimental/ChaosModularVehicle/Source/ChaosModularVehicleEditor/Public/ChaosModularVehicle/AnimGraphNode_ModularVehicleController.h |
| Include | #include "ChaosModularVehicle/AnimGraphNode_ModularVehicleController.h" |
| Source | /Engine/Plugins/Experimental/ChaosModularVehicle/Source/ChaosModularVehicleEditor/Private/ChaosModularVehicle/AnimGraphNode_ModularVehicleController.cpp |
virtual void ValidateAnimNodePostCompile
(
class FCompilerResultsLog & MessageLog,
class UAnimBlueprintGeneratedClass * CompiledClass,
int32 CompiledNodeIndex
)
Remarks
Validate if this is within VehicleAnimInstance