| AcquireTime |
double |
Time that the lock was actually acquired (including waiting on the lock if it was already taken) |
ChaosInsightsAnalysis/Model/LockRegions.h |
|
| BeginTime |
double |
Time that the caller attempted to take the lock. |
ChaosInsightsAnalysis/Model/LockRegions.h |
|
| bIsWrite |
bool |
Whether this is a write-lock (as opposed to a read-lock) |
ChaosInsightsAnalysis/Model/LockRegions.h |
|
| Depth |
int32 |
UI depth. |
ChaosInsightsAnalysis/Model/LockRegions.h |
|
| EndTime |
double |
Time that the caller relinquished the lock. |
ChaosInsightsAnalysis/Model/LockRegions.h |
|
| LockCount |
int32 |
Number of times a lock was taken during the region. |
ChaosInsightsAnalysis/Model/LockRegions.h |
|
| LockDepth |
int32 |
Tracking for the lock depth to combine all recursive locks into one region. |
ChaosInsightsAnalysis/Model/LockRegions.h |
|
| Text |
const TCHAR * |
Name of the thread that took the lock. |
ChaosInsightsAnalysis/Model/LockRegions.h |
|
| Thread |
uint64 |
The local thread Id for the thread that took the lock. |
ChaosInsightsAnalysis/Model/LockRegions.h |
|