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API > API/Plugins > API/Plugins/ChaosFleshNodes
| Name | FReadSkeletalMeshCurvesDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshNodes/Public/Dataflow/ChaosFleshComputeMuscleActivationNode.h |
| Include Path | #include "Dataflow/ChaosFleshComputeMuscleActivationNode.h" |
Syntax
USTRUCT (Meta=(DataflowFlesh))
struct FReadSkeletalMeshCurvesDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FReadSkeletalMeshCurvesDataflowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FReadSkeletalMeshCurvesDataflowNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/ChaosFleshComputeMuscleActivationNode.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AssignSKMCurveToMuscle | FDataflowFunctionProperty | Click on this button to assign curve to muscles by name. | Dataflow/ChaosFleshComputeMuscleActivationNode.h |
|
| Collection | FManagedArrayCollection | Dataflow/ChaosFleshComputeMuscleActivationNode.h |
|
|
| CurveMuscleNameArray | TArray< FCurveMuscleName > | Dataflow/ChaosFleshComputeMuscleActivationNode.h |
|
|
| GeometrySelection | FDataflowGeometrySelection | Dataflow/ChaosFleshComputeMuscleActivationNode.h |
|
|
| ImportSKMCurveNames | FDataflowFunctionProperty | Click on this button to import curve names from the skeletal mesh. | Dataflow/ChaosFleshComputeMuscleActivationNode.h |
|
| SkeletalMesh | TObjectPtr< const USkeletalMesh > | Dataflow/ChaosFleshComputeMuscleActivationNode.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
DATAFLOW_NODE_DEFINE_INTERNAL
(
FReadSkeletalMeshCurvesDataflowNode, |
Dataflow/ChaosFleshComputeMuscleActivationNode.h | ||
FGeometryCollection::StaticType() |
Dataflow/ChaosFleshComputeMuscleActivationNode.h |