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Determines muscles that are eligible for activation and computes muscle activation data.
| Name | FComputeMuscleActivationDataNode_v2 |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshNodes/Public/Dataflow/ChaosFleshComputeMuscleActivationNode.h |
| Include Path | #include "Dataflow/ChaosFleshComputeMuscleActivationNode.h" |
Syntax
USTRUCT (Meta=(DataflowFlesh))
struct FComputeMuscleActivationDataNode_v2 : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FComputeMuscleActivationDataNode_v2
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FComputeMuscleActivationDataNode_v2
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/ChaosFleshComputeMuscleActivationNode.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Collection | FManagedArrayCollection | Dataflow/ChaosFleshComputeMuscleActivationNode.h |
|
|
| InsertionIndicesIn | TArray< int32 > | Dataflow/ChaosFleshComputeMuscleActivationNode.h |
|
|
| OriginIndicesIn | TArray< int32 > | Dataflow/ChaosFleshComputeMuscleActivationNode.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
DATAFLOW_NODE_DEFINE_INTERNAL
(
FComputeMuscleActivationDataNode_v2, |
Dataflow/ChaosFleshComputeMuscleActivationNode.h | ||
FGeometryCollection::StaticType() |
Dataflow/ChaosFleshComputeMuscleActivationNode.h |
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Dataflow/ChaosFleshComputeMuscleActivationNode.h |