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Append another Tetrahedral Collection to this collection. All attributes will be copied.
| Name | FAppendTetrahedralCollectionDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshNodes/Public/Dataflow/ChaosFleshAppendTetrahedralCollectionNode.h |
| Include Path | #include "Dataflow/ChaosFleshAppendTetrahedralCollectionNode.h" |
Syntax
USTRUCT (Meta=(Deprecated="5.7"))
struct FAppendTetrahedralCollectionDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FAppendTetrahedralCollectionDataflowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAppendTetrahedralCollectionDataflowNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/ChaosFleshAppendTetrahedralCollectionNode.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bMergeTransform | bool | If transforms from Collection2 are merged into Collection1 by matching transform name | Dataflow/ChaosFleshAppendTetrahedralCollectionNode.h |
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| Collection2 | DATAFLOW_NODE_DEFINE_INTERNAL(FAppendTetrahedralCollectionDataflowNode, "AppendTetrahedralCollection", "Flesh", "") public FManagedArrayCollection | Dataflow/ChaosFleshAppendTetrahedralCollectionNode.h |
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| GeometryGroupGuidsOut1 | TArray< FString > | Dataflow/ChaosFleshAppendTetrahedralCollectionNode.h |
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| GeometryGroupGuidsOut2 | TArray< FString > | Dataflow/ChaosFleshAppendTetrahedralCollectionNode.h |
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| GeometrySelection1 | FDataflowGeometrySelection | Dataflow/ChaosFleshAppendTetrahedralCollectionNode.h |
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| GeometrySelection2 | FDataflowGeometrySelection | Dataflow/ChaosFleshAppendTetrahedralCollectionNode.h |
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Functions
Public
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Dataflow/ChaosFleshAppendTetrahedralCollectionNode.h |